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Devlog
Secondary Level Devlog 1.4.1
November 13, 2024
by
JamesMunn
For our third milestone, I was tasked with experimenting with environmental effects, particles, light, and how they are incorporated into gameplay and level design. I originally wanted to do some even...
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Devlog 1.4.0
November 11, 2024
by
DeChs
Tonight, a major problem with our version control has been resolved and our main branch of our repository has been significantly updated as a result of different branches merging at last. Also added t...
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Level Devlog 1.3.3
November 07, 2024
by
Brandon
This week has been a little busy for me with leaving in and out of the house but I did have time to procure milestone 3. Which was to provide more obstacles or assets to the level. First and foremost...
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Assets and Audio Devlog 1.3.2
November 05, 2024
by
jthornton
New Asset Model: Toaster Also, another level theme has been composed. And there's some cat sounds now...
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Secondary Level Devlog 1.3.1
November 03, 2024
by
JamesMunn
For my second milestone, I was tasked with creating initial low-poly environmental assets for our secondary level. I tried to follow my blueprint as a guide in creating a believable backyard scene. I...
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Devlog 1.3.1
October 30, 2024
by
DeChs
An animation rig for our main character has finally been made! Despite having practically no animation experience on our team, we now have our own passable rig set up for animating our feline friend!...
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Asset and Audio Devlog 1.3.0
October 24, 2024
by
jthornton
- New objects created: Vase, Glass cup - Level theme composed - Sounds created...
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I am Juan
October 24, 2024
by
jthornton
Hello. I'm Juan. I grew up in Baltimore, Maryland, and video games have long been involved in most of my life. My interest in development of them started since I first discovered websites distributing...
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Secondary Level Devlog 1.1.4
October 23, 2024
by
JamesMunn
For planning secondary level designs, I looked at various cat videos for inspiration. I feel a good starting point for a secondary level design would be an outdoor setting, most likely a backyard. Fro...
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Level Devlog 1.2.0
October 23, 2024
by
Brandon
Maannnnnn milestone 2 was interesting...... I had problems figuring out the scaling inside of Blender so I would often find myself moving things around and adjusting them in Blender then Reimporting t...
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Who am I? - James
October 20, 2024
by
JamesMunn
Hello there! My name is James and I'm from Ellicott City, Maryland. I'm currently working on my Simulation and Game Design degree at the University of Baltimore. Growing up, I loved video games and th...
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About Me - Raul
October 19, 2024
by
Raul, Mendez
What up, My name is Raul Mendez. I grew up in Central America, El Salvador, and move to the U.S. at the beginning of my high school years where I started to consider to get into the making of video ga...
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Who is the me? - Ian
October 18, 2024
by
DeChs
I am the team lead, Ian White. I hail from the great Appalachian Mountains of Maryland. I have taken up studies at the University of Baltimore because it's the first affordable Maryland school with a...
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A little about me - Brandon
October 16, 2024
by
Brandon
1
Hey, my name is Brandon Scott. I grew up in Baltimore with the dream of being someone who provided entertainment for others, whether through comedy, acting, or creating things. In the middle, I decide...
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Cat Model Devlog 1.1.3
October 16, 2024
by
jthornton
Cat model created! - Hind legs made separately for rigging - Body and head separate for rigging...
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Level Devlog 1.1.2
October 09, 2024
by
Brandon
My first milestone responsibilities are understanding the challenges and themes and making serval plans with outlines of our level. I immediately understood that we all collectively wanted to make thi...
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Programmer Devlog 1.1.1
October 09, 2024
by
Raul, Mendez
Completed Basic Movement Script is completed. Basic Physics Script Is completed. Basic Jumping Script completed. Basic Running Script completed. Basic Stamina Script completed Working on Jumping Scrip...
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Devlog 1.1.0
October 07, 2024
by
DeChs
Finished list of needed music, audio feedback and other sound effects for the initial development phase Created a list of core game rules that future designing will adhere to Created list of potential...
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